@startuml
sprite $wheat_awn [48x48/16] {
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}


!define FA6_WHEAT_AWN(_alias) ENTITY(rectangle,black,wheat_awn,_alias,FA6 WHEAT_AWN)
!define FA6_WHEAT_AWN(_alias, _label) ENTITY(rectangle,black,wheat_awn,_label, _alias,FA6 WHEAT_AWN)
!define FA6_WHEAT_AWN(_alias, _label, _shape) ENTITY(_shape,black,wheat_awn,_label, _alias,FA6 WHEAT_AWN)
!define FA6_WHEAT_AWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,wheat_awn,_label, _alias,FA6 WHEAT_AWN)
skinparam folderBackgroundColor<<FA6 WHEAT_AWN>> White
@enduml